Well, this is debatable; you're saying here that values are completely dependent on faith. I think a little different: values should be something you keep up not because your faith says so, but because you believe they're worth it. That's what I think
after recovering from the bullit wound the pope spent time visiting his would be a**asin in prison. not much surpre to say the two are dear friends and Mehmet Ali Agca has personally asked for and been given forgiveness. cool huh. love over hate.
I did not know that... and in retrospect "nothing says 'faith in God'" would have been better wording... nonetheless, sounds like Hammy's second cousin twice removed and sent to the south if anything...
mooooooooooooooooooo - September 23, 2012, 7:25 pm, #1574
Well put and very insightful. Also super depressing. I can't wait to see what style of religifakes you make. Cheers!
terroraustralis - September 23, 2012, 6:42 pm, #1572
bad playthroughs suck because they're bad. good playthroughs suck because they are meaningless once finished. the only recurring theme is loss, futility and pain. in buddhism, heaven is to "rest in peace" and to not be trapped in time and space.
terroraustralis - September 23, 2012, 6:38 pm, #1571
what really begins to hurt are the missed opportunities. the "awesome" loot that you miss out on, or fail to take advantage of. the failures accumulate while the victories become meaningless. existence is suffering.
terroraustralis - September 23, 2012, 6:35 pm, #1570
and in this game the "loot" system controls everything. from who you meet, to where you grow up, to what your character looks like. by the time you figure out what to do in one situation, you're thrown into a completely different one.
terroraustralis - September 23, 2012, 6:34 pm, #1569
and by the time you get to a new playthrough, you've forgotten things. you never get a perfect playthrough, you always make mistakes, and the random unreliable "loot" system makes the whole thing unbearable.
terroraustralis - September 23, 2012, 6:32 pm, #1568
you do come back as something different each time, but only due to the choices you make when growing up. its like "fable" except you cant ever play a different game, or stop playing. eventually you've done everything, and you get bored. but you cant stop
mooooooooooooooooooo - September 22, 2012, 7:56 am, #1560
But Buddhists believe that you always come back as something different each time. Think about the variety.
terroraustralis - September 22, 2012, 5:35 am, #1558
buddhism is the real downer, if you've ever played "captain forever" then you know how irritating it is to play something over and over, always eventually dieing, losing everything and coming back, having to restart from the beginning.
terroraustralis - September 22, 2012, 5:33 am, #1557
ATHEISM: nothing you do matters, good or bad, and when you die you never have to remember the screwups you made in your life. in a way, for some people, its the only conceivable heaven that exists.